dean
(ByungChan Kim)
Github
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[email protected]
Careers
Skills
Projects
Blog
MS Autotech
(Feb 2026
-
Present)
App Developer
•
Developing
a
human
resources
management
app
for
internal
employee
administration
and
attendance
tracking.
•
Building
a
kiosk
application
for
factory
floor
operations
and
worker
self-service.
•
Developing
a
forklift
logistics
app
for
real-time
warehouse
inventory
management
and
fleet
tracking.
J.INTERLAB
(Feb 2024
-
Present)
3D Graphics Developer
•
Developed
a
real-time
3D
vehicle
configurator
using
PlayCanvas
with
PBR
materials
and
dynamic
lighting.
•
Built
a
model
optimization
pipeline
that
reduced
mesh
complexity
by
60%
while
preserving
visual
fidelity.
•
Developed
an
internal
Chrome
extension
for
PlayCanvas
that
accelerated
material
editing
and
scene
debugging.
•
Implemented
custom
GLSL
shaders
for
vehicle
headlights,
taillights,
and
environment
reflections.
Geolabs
(Dec 2023
-
Present)
Front-end Developer
•
Developed
an
interactive
ocean
floor
panorama
viewer
using
Three.js
with
spherical
projection.
•
Implemented
image
stitching
logic
to
seamlessly
merge
360-degree
survey
photos
into
continuous
panoramas.
OnePlanet
(Mar 2024
-
Oct 2024)
Full-stack Developer
•
Developed
an
NFT
marketplace
supporting
minting,
trading,
and
wallet
integration
on
both
frontend
and
backend.
•
Migrated
the
platform
from
a
legacy
testnet
to
a
new
testnet,
updating
smart
contract
interactions
and
RPC
configurations.
•
Refactored
the
codebase
and
resolved
critical
bugs,
improving
overall
platform
stability.
WE-AR
(Dec 2020
-
Feb 2024)
Chief Technology Officer
•
Designed
and
deployed
a
Kubernetes-based
production
infrastructure
on
AWS
•
Led
the
technical
art
pipeline
for
AR/VR
projects,
establishing
standards
for
3D
asset
optimization
and
rendering.
•
Reduced
cloud
infrastructure
costs
by
40%
through
strategic
use
of
spot
instances
and
reserved
capacity
planning.
•
Built
an
internal
image
optimization
tool
that
automated
texture
compression
and
format
conversion
for
WebGL
delivery.
•
Implemented
GitOps-based
CI/CD
pipeline
using
ArgoCD
and
GitHub
Actions,
achieving
fully
automated
deployments.
•
Created
NFT
collections
and
built
a
3D
rendering
farm
using
Blender
for
high-quality
generative
artwork.
•
Designed
and
developed
AR
face
filters
using
Spark
AR,
deployed
across
Instagram
and
Facebook
platforms.
PRND
(Feb 2019
-
Dec 2020)
Front-end Developer
•
Developed
a
cross-platform
mobile
application
prototype
using
React
Native
for
used-car
marketplace
exploration.
Devsisters
(Aug 2018
-
Feb 2019)
Front-end Developer
•
Developed
a
pre-registration
web
application
for
a
new
game
launch,
handling
100,000+
sign-ups
in
the
first
week.
•
Built
interactive
promotional
event
pages
with
real-time
reward
systems
and
social
sharing
integrations.
•
Developed
an
internal
CMS
editor
that
enabled
the
marketing
team
to
create
and
publish
event
pages
without
engineering
support.
PRND
(Sep 2016
-
Aug 2018)
Front-end Developer
•
Developed
a
back-office
web
application
for
vehicle
inventory
management
used
by
50+
internal
operators.
•
Built
a
real-time
analytics
dashboard
visualizing
sales
and
inspection
data
with
D3.js
and
WebSocket
updates.
•
Created
a
dealer-facing
web
application
streamlining
vehicle
listing,
bidding,
and
transaction
workflows.